iFrankenstein

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Working under the supervision of James McQuaide, the film’s visual effects supervisor and one of its executive producers, Rising Sun Pictures produced several dozen visual effects shots for I, Frankenstein. The studio’s team created intricate environmental effects and matte paintings used to establish several of the film’s dark and brooding settings. Artists also conjured up effects for what became known as the “stasis chamber,” a devilish, quasi-scientific machine used to “reanimate” life. The stasis chamber was originally conceived as needing relatively modest visual effects enhancement. The practical set piece used in the production was shaped like a large canister. Once a subject was placed inside and the machine switched on, jolts of electricity were to course around its sides as the dead subject was brought back to life.
Duration
Start Date: 
April, 2013
End Date: 
June, 2013
Organisation
Role(s): 
CG Supervisor
Supervisor(s): 
Internal VFX Supervisor : Adam Pashcke
External VFX Supervisor : James McQuade
Employer: 
Rising Sun Pictures
Client: 
Lakeshore Entertainment