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Pipeline TD
Creating a pipeline for a number of visual effects artists to use is a complex challennge.
I typically work in pipeline development at the outset of a show and move into first insto an artist support role and a shot production role at a later date.
I love being able to adapt previously built software and make it fit the puropse of the pipelien. But when the oppourunity presents itself its great to start with a blank slate.
Software Used:
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