Lighting TD

  • Match realism for visual effects
  • Hit creative brief quickly
  • Work closely with look development
  • Supervise other lighting staff
  • Highly developed technical skills
  • Create optimised lighting setups
      As a Lighting TD I have worked in mostly a Renderman environment using a mixture of traditional CG lighting and image based lighting. I have had to manage scenes with a large number of digital assets such as animation, effects, textures, shading over a number of iterations before completing the shot to the Director's approval. I have dealt with more complex shading models than a simple diffuse and specular, including: raytraced reflections/refractions and caustics, subsurface and indirect lighting, fur, smoke, particles. I can adapt well to new pipelines and modify them if needed.