trying to calculate localVisibility with Spherical Harmonics Spherical Harmonics Coefficients of Local Visibility In hidsight, baking a lookup table of vectors and the spherical harmonics, might lead to artifacts, but with 1024 samples it doesnt look too bad Tags Renderman Spherical Harmonics Read more about trying to calculate localVisibility with Spherical Harmonics1 commentLog in to post comments
Point Cloud in Nuke using "PositionToPoints", 3delight Rendman Shader Language and cortex-vfx Here is the end result: Nuke Node "PositionToPoints" with 3d EXR inputs First things first I need a model to work with Tags cortex-vfx Renderman Nuke Point Cloud Bake Read more about Point Cloud in Nuke using "PositionToPoints", 3delight Rendman Shader Language and cortex-vfx 3 commentsLog in to post comments