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Human character

900Kb, QuickTime format Animation test

  • Skills demonstrated
    • use of subdivision surface modelling edge loop modelling
    • creation of phoneme mouth targets
    • creation of textures
    • character creation
  • Time spent
    • 4 hours modelling inital head shape
    • 2 hours mapping
    • 5 hours texturing
    • 6 hours modelling mouth targets

 

Sam Hodge: annasam@senet.com.au, Adelaide, South Australia
Phone: (08)8346-4030 Mobile: 0417801006