Samiam’s Scribble Pad

March 6, 2010

Lux Render

Filed under: Uncategorized — Tags: — admin @ 10:56 am

LuxRender using Mirror and Gold Metal Materials

LuxRender using Mirror and Gold Metal Materials

First LuxRender

I just tried out a FOSS renderer called LuxRender I recently got some new hardware and wanted to flex its cores and it seems that LuxRender is the perfect platform for it.

Here is the blurb from thier website:

LuxRender is based on PBRT, the unbiased raytracer developed by Matt Pharr and Greg Humphreys for academic use. Pharr and Humphreys were kind enough to provide the source code of their program under the terms of the GPL, thus making the program free software.

In 2007, a small group of programmers led by Terrence Vergauwen took on the challenge to modify the program and make it suitable for artistic use. Late 2007, the initial version of LuxRender was released. With the release of LuxRender 0.5 in June 2008, the program was considered to be usable enough for general use. Since then, the rendering speed and the number of features and available exporters has been growing steadily.

Hopefully I will get some time to make some shiny bling and look into an unbiased brutforce renderer.

In the meantime check out ioxu industries, Ben has done some sweet LuxRender renders over there and given he sits at the neighbouring desk at work, I can probably pick his brain for some ideas

Update: I made some shiny bling

Shiny Bling made in Lux Render after 60 minutes of playtime

Shiny Bling made in Lux Render after 60 minutes of playtime


More Lux Render Experiements

More Lux Render Experiements

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